The concept of the metaverse is part of a larger movement within the technology community; one that is reassessing many of the things to which we’ve become accustomed since the age of the World Wide Web began. The internet’s first phase, known as Web 1.0, was dominated by static pages and elements aligned by frames and tables. With only a few companies and individuals producing (fairly basic) content, most of Web 1.0's users were there to consume information, making it a network of content delivery and personal web pages. Currently, we are in the era of Web 2.0, a time of user-generated content and end-user interoperability. On this social web, pages are now designed for a dynamic back and forth between the developer and user. Unlike with the internet’s first iteration, people can now widely add commentary by sharing their opinions and experiences through blogs, podcasts, tagging, content voting, and (of course) social media. With Web 3.0, or Web3, the
The Web3 community has taken great interest in the metaverse, as it could provide the foundation for huge growth and astounding societal change. Imagine a world where you plug into a headset in your living room to start your workday. On your way to the “office,” you stop and purchase an NFT as a present for your roommate using tokens from your digital wallet. Ironically, the process wouldn’t be that different from buying boosts and power-ups in a video game. Web3 seeks to remove intermediaries from online activities. The fact is, only pieces of this next iteration exist today, and the ones that do are not entirely scalable. It’s a new frontier, and that will mean trial and error. And while Web3 is primarily concerned with who owns and controls the internet of tomorrow (and conversely, any potential lack of ownership), the metaverse is all about how that internet will be experienced. The two concepts are hardly at odds. In fact, there’s likely to be a great deal of interaction and crossover.
Like Web3, future metaverses will theoretically be built on blockchain technology, which would enable users to have digital ledgers and logs that are more efficient, transparent, and secure, without obstructive middlemen. But society loves an orderly structure, so how will these independent traders and multi-verified ledgers coalesce in new communities? One indication is the advent of the DAO (decentralized autonomous organization). DAOs are member-owned communities without any form of central leadership. Sure, the concept may sound like something out of a doomy James Bond film, but the concept has a lot of potential for good. After all, these DAOs offer the potential for truly democratic decision-making. They provide a safe way of communicating and interacting with internet strangers and committing resources to specific causes. And they are changing
And that is the big unknown: will metaverses be limited to their current forms as disparate mini worlds, or will these different
Adoption of the metaverse is already picking up speed, but what does that mean for things like the digital marketplace and the entertainment industry? If (and perhaps when) the many unique metaverses one day find themselves in concert, how does that affect commerce and interaction? According to venture capitalist Matthew Ball, “The metaverse will grow the digital economy, which is the primary growth driver of the world economy.” Good news, right? Growing economic numbers are rarely unwelcome, but it’s important to note that both unique and unified metaverses will more than likely have their own economies, which will be quite different from the current in-app purchase model favored by video games and social platforms. In that model, money flows one way: from the user to the platform owner. In the metaverse model, ownership is diversified. As a user, you would be able to earn money from goods and services from other platform participants. Like cryptocurrency, NFTs will be a vital part of any metaverse economy (check out our blog on NFTs for more). This is one of the many reasons that companies like Meta are so interested, and they are set on understanding how to better commercialize and monetize the new virtual environment.
As decentralized and democratized ecosystems, these proto-metaverse environments are fueled by the booming creator economy (yep—we’ve got a piece on that, too). Popular trends like fan edits, fan fiction, and content based on existing IP can all be showcased in this arena, bringing together enthusiasts from around the world. Even now, there is a trend in gaming and social media that encourages online platforms to cultivate their own unique virtual identities with things like avatars,
What does all of this mean to business and finances in the virtual environment? As the world changes, so will its commerce. To find out how, tune in for our final installment of On the Horizon: The Metaverse and Web3...